Our Starting Plan (my understanding as a new member)

doughboy02

Active member
Summoner
Recruit
LV
0
 
Awards
2
Knight Points
177
This is my understanding of our starting plan as a fairly new member.

The Plan:​

  • Pre-launch:​

    • Spend alpha/beta learning the systems, mechanics, and locations in the game
    • Test out classes to determine their efficacy and entertainment value
    • organize ourselves into the various subranks and roles to accomplish our launch goals
    • come up with launch goals including selecting our starting node and planning out what content we will focus
    • Consider inter-guild relationships/alliances
    • Have fun with events and game nights to get to know others and make friends
  • Launch:​

    • Convene at the selected Divine node
    • Begin questing to level the node
    • Level up in our selected fields and however we see fit as individuals
    • Have fun experiencing a brand new MMO with friends
  • Beyond:​

    • Grow our node to the best of our ability
    • Become node controllers whenever possible but focus on contribution and progression of the guild
    • Split into sub-guilds as needed to better manage our duties
    • Build and maintain inter-guild/node relations to facilitate trade and defense
    • Have fun in a living world with friends

Divine Node:​

The current plan is that we will be picking a divine node at launch. This will allow us to compete for control and have a high contribution even as a less hardcore guild. The specific benefits of a divine node are still in development and haven't been outlined in much detail (at least to my knowledge) but the casual nature of questing will allow us to have more sway in the node compared to an economic node, where we'll likely be outbid and outsold by hardcore merchant guilds, or a scientific node, where we would be very heavily reliant on other guilds to gain power.

Other things like a specific location, coastal vs non-coastal, and who we plan to share a node with are still in discussion.

Subranks and roles:​

The guild is divided into 5 categories based around playstyle and player goals; PvE, PvP, Gathering, Crafting, and Basic. For players who choose to be dedicated to advancing the guild's standings and participating in more end-game content, these subranks will provide more distinct clusterings of players so that you can find and organize groups to accomplish your goals in the game.

Have Fun:​

We are a guild that holds player enjoyment and life balance in high regard. This means that we will likely not be on the hardcore side of things duking it out with the most advanced guilds on the server. That isn't to say we won't be impactful and advanced though. Many in the guild are eager and prepared to put in the time and effort to make KoE a recognized name with some elite groups who enjoy things like high tier PvE and PvP content as well as developing a strong presence in the server's economy. It just means that if you decide that you want to spend a day casually exploring the map or you don't NEED to have best-in-slot gear ASAP, you won't be ostracized or kicked out for not being a hardcore god gamer. We are here to have fun together and grow together.



If any of this needs to be amended or I misunderstand something please let me know. I am fairly new here I just wanted to compile my knowledge of the guild's current state in an effort to explain to new recruits what the vision is and demonstrate to leadership what the impression/understanding of a new member is. - Doughboy02
 

Xyphien

Owner
Owner
Bard
Private
Member
Dedicated
LV
3
 
Awards
31
Knight Points
3,762
As of now that seems pretty accurate. I believe Alpha 2 will be where we establish ourselves, and those who have Alpha 2 testing will be able to get the most feel for the game, and rank up throughout the guild more-so than all other testing phases as Alpha 2 will be a consistent test that, from my guestimate will last several months to a year until Beta comes out. Even then, the Alpha 2 server should still be up until launch and will turn into the test server for all future updates. This means that every update will be changed and added to the Alpha 2 server up until launch and will allow all of us who have Alpa 2 to be able to play, and find the best organization strategy that works best with the style of guild we have.
 

Bringer Of Glory

Member
Cleric
Recruit
LV
0
 
Awards
1
Knight Points
115
Did you write this all yourself ? it is well put together. i was thinking so doing the same but you hit it on the head. i know more info is needed to plan but i would like to discuss the map and where we plan or like the look of to start the node/guild i know he wanted holy node but if we miss our chance i believe we need to have a back up plan and have people keeping an eye on other big guild who will be doing the same, i also know so player will be playing for fun and the experience but there are those of us who want to dedicated themselves hard on this myself included. if you could get back to me i would like to set up a date and work with you on this idea/ discussion. thank you
 
Top