- Awards
- 5
- Knight Points
- 160
Aidan Calhoun never expected to land a scholarship to MIT of Asheville, the top programming school in the country. Nestled in the foothills of North Carolina’s Blue Ridge Mountains, the university had risen to prominence after MIT took over Montreat College following its bankruptcy. The campus was small, but its reputation was massive—home to some of the brightest minds in AI, robotics, and game development.
For Aidan, this was his dream. A full ride, access to cutting-edge technology, and a chance to prove himself in a world where skill mattered more than background. But dreams come with their own nightmares. From the moment he set foot on campus, he had unknowingly made an enemy—Brad Diabhal, one of the most respected student programmers, who saw Aidan as nothing more than an upstart nobody. At first, it was harmless—the usual arrogance, the condescending remarks. But when Aidan outperformed Brad in the first semester, it escalated into something worse.
By second semester, Aidan had entered the Wicked Interactive Contest, a global competition open to the best programmers in the world. The prize? A spot in an undisclosed project, rumored to be something revolutionary. No one knew exactly what it was, but speculation ran wild—some said it was an AI breakthrough, others whispered about an experimental full-dive VR system that could change gaming forever. Aidan didn’t care about the mystery; he just wanted to test his skills.
But Brad had other plans.
The night before the submission deadline, Brad attacked him, demanding his flash drive—the culmination of months of work. Aidan barely escaped with the help of his best friend, Senán, but the fight left him shaken, sore, and questioning everything. Was this competition worth the trouble? Would Brad try to sabotage him again?
Despite everything, Aidan managed to submit his entry. And he won.
Now, he wasn’t just competing for recognition—he had been invited to Wicked Interactive’s new VR project, {GAME NAME}. Whatever lay ahead, one thing was certain—this was only the beginning.
For Aidan, this was his dream. A full ride, access to cutting-edge technology, and a chance to prove himself in a world where skill mattered more than background. But dreams come with their own nightmares. From the moment he set foot on campus, he had unknowingly made an enemy—Brad Diabhal, one of the most respected student programmers, who saw Aidan as nothing more than an upstart nobody. At first, it was harmless—the usual arrogance, the condescending remarks. But when Aidan outperformed Brad in the first semester, it escalated into something worse.
By second semester, Aidan had entered the Wicked Interactive Contest, a global competition open to the best programmers in the world. The prize? A spot in an undisclosed project, rumored to be something revolutionary. No one knew exactly what it was, but speculation ran wild—some said it was an AI breakthrough, others whispered about an experimental full-dive VR system that could change gaming forever. Aidan didn’t care about the mystery; he just wanted to test his skills.
But Brad had other plans.
The night before the submission deadline, Brad attacked him, demanding his flash drive—the culmination of months of work. Aidan barely escaped with the help of his best friend, Senán, but the fight left him shaken, sore, and questioning everything. Was this competition worth the trouble? Would Brad try to sabotage him again?
Despite everything, Aidan managed to submit his entry. And he won.
Now, he wasn’t just competing for recognition—he had been invited to Wicked Interactive’s new VR project, {GAME NAME}. Whatever lay ahead, one thing was certain—this was only the beginning.