Evening everyone!
I know it's still pretty early but i thought it'd be a good idea to get the ball rolling on theorizing our guilds trade skills. If nothing else it'd be good to get a snapshot of how many people are interested in which professions to begin planning how we want to tackle certain deficiencies within the guild and what we can expect to excel in. Currently as I understand it, No one character will be able to specialize/master an entire process from start to finish. Since it's going to be based off of a three tiered system of Gathering-Processing-Crafting I think it would be good to start discussing which professions are going to be higher priorities for the guild etc. Especially if we want to be relatively self sufficient. I for one am excited about the animal husbandry system and the possibility of being able to provide us with quality mounts though I wouldn't be opposed to a leatherworking profession should the need arise! It definitely sounds like we are going to need a solid commitment to lumber/timber harvesters, woodworking and shipbuilders to sustain/thrive in a coastal biome.
Anyway that's just been on my mind lately. Thoughts? Professions your excited for? I'm looking forward to hearing about it all!
I know it's still pretty early but i thought it'd be a good idea to get the ball rolling on theorizing our guilds trade skills. If nothing else it'd be good to get a snapshot of how many people are interested in which professions to begin planning how we want to tackle certain deficiencies within the guild and what we can expect to excel in. Currently as I understand it, No one character will be able to specialize/master an entire process from start to finish. Since it's going to be based off of a three tiered system of Gathering-Processing-Crafting I think it would be good to start discussing which professions are going to be higher priorities for the guild etc. Especially if we want to be relatively self sufficient. I for one am excited about the animal husbandry system and the possibility of being able to provide us with quality mounts though I wouldn't be opposed to a leatherworking profession should the need arise! It definitely sounds like we are going to need a solid commitment to lumber/timber harvesters, woodworking and shipbuilders to sustain/thrive in a coastal biome.
Anyway that's just been on my mind lately. Thoughts? Professions your excited for? I'm looking forward to hearing about it all!
